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March 19, 2026cs.LGcs.CLcs.GTAdvanced
Online Learning and Equilibrium Computation with Ranking Feedback
AI-Generated Summary
This paper studies online learning when the learner only receives ranking feedback (like "action A is better than B") instead of numeric scores, which is more practical for human feedback and privacy-sensitive applications. The authors show that learning with instantaneous rankings is fundamentally impossible, but develop algorithms that achieve good performance when utilities change slowly or when using time-averaged rankings. Their approach enables multiple players in games to reach approximate equilibrium through repeated play.
Difficulty
Advanced
Categories
cs.LG, cs.CL, cs.GT
AI Tags
online learningranking feedbackgame theoryregret minimizationequilibrium computationadversarial learningPlackett-Luce model